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With the 41 point talent limit 21 points for Prep is now 10 too many for Combat and Assassination.
Assassination received a lot of loving in the way of a simplified tree that lets them pick up all the must-have abilities and still have a couple points left over for flavor abilities. Murderous intent gives Rogues a pseudo-execute in the form of Backstab spam, this will require extensive testing to determining how worthwhile it is but It is a step in the right direction for eq2 plat. Venomous Wounds will also bring Rupture back into the Mutilate rotation, increasing the complexity of timer management for the spec. This is something that Rogues have been asking for since Patch 3.3. New utility abilities like Improved Expose Armor may not be perfect, but will add some flexibility to a spec that is often perceived as bringing very little to the table in terms of utility.
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Assassination received a lot of loving in the way of a simplified tree that lets them pick up all the must-have abilities and still have a couple points left over for flavor abilities. Murderous intent gives Rogues a pseudo-execute in the form of Backstab spam, this will require extensive testing to determining how worthwhile it is but It is a step in the right direction for eq2 plat. Venomous Wounds will also bring Rupture back into the Mutilate rotation, increasing the complexity of timer management for the spec. This is something that Rogues have been asking for since Patch 3.3. New utility abilities like Improved Expose Armor may not be perfect, but will add some flexibility to a spec that is often perceived as bringing very little to the table in terms of utility.
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